Apophysis animation
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Uploader Comments (sockcutter)
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All Comments (20)
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is there a way to make it fallow a beat??
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WOW!!!!!!!!!!!!!!!
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STUNNING.!!!! I'm tying to get some help creating fractals using Apophysis and Ultra Fractals.. but I guess no one wants to help?
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Exquisite; one of my favorites
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How do you get these fractals look so amazing, like the camera is moving around the 'thing', I also like to make animations with Apo, but they get no 3D effect, please reply
sanderxl70 8 months ago
@sanderxl70 You need to use Apo 3D Hack (recommended) or Apo 7x (some variations don't behave properly with each other). The original 2D version will not yield the 3D effects. There are plenty of Apo 3D tutorials on deviantart . com if you need help getting started.
sockcutter 7 months ago
what density are you using ? if you dont mind me asking? I rendered one and instead of high color its grany and looks like a 16 color image... very poor looking... real shame... I have and Intel i6 with a intel graphics card... monitor is HIGH COLOR but it renders some VERY POOR graphics.. I just dont know what I'm doing wrong? I'm using a density of 300... manual says that is high. not high enough?
blackbayou 8 months ago
@blackbayou I seldom use the same settings so there is no magic density value for every flame. For my earlier animations (such as this one) which were made on a woefully underpowered Celeron D single-core CPU I rendered at about 200-250ish. Later animations went higher, sometimes 400ish (core-2 duo 64bit). Flames that have a lot of blur will need higher values as a rule of thumb though, to smooth out the grain.
sockcutter 8 months ago
using the apophymator script with 300 frames between each keyframe and a density or 300 but I'm still getting very grainy animations.. any Idea how to fix this?
blackbayou 8 months ago
@blackbayou A little trick I use when compiling my animation with VirtualDub is to use a motion blur filter which helps ease the grain somewhat. The only other way is to use more density unfortunately.
sockcutter 8 months ago