Castlevania Legends Music (Game Boy) - Bloody Tears (Stage 1)

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Uploaded by on Jun 23, 2010

Track 4 / 22 (Complete Soundtrack)

Castlevania Legends
悪魔城ドラキュラ 漆黒たる前奏曲
Akumajō Dorakyura Dāku Naito Pureryūdo

Platform: Nintendo Game Boy
Developer, Publisher: Konami
Sound: Youchi Iwata, Kaoru Okada
Year: 1997 (JP), 1998 (US)

Tracklist:
1 - Title
2 - Game Select
3 - Prologue
4 - Bloody Tears (Stage 1)
5 - Inside the Castle (Stage 2)
6 - Clock Tower of Darkness (Stage 3)
7 - Highest Castle Floor (Stage 4)
8 - Underground Watercourse (Stage 5)
9 - Dungeon of Silence (Secret Stage)
10 - Boss Battle
11 - Gatekeeper (Mini-Boss)
12 - Trap Room
13 - The Castle Lord's Room
14 - Alucard Battle
15 - Dracula Castle Cathedral
16 - Count Dracula Battle
17 - Vampire Killer (Final Battle)
18 - Ending
19 - Epilogue
20 - Unused - Player Lost, Continue
21 - Unused - Okada 1
22 - Unused - Okada E

GBS playback sampled from hardware, including a couple more unused tracks not found on the CD OST. Visit track 1 from this selection for a download link.

Category:

Gaming

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License:

Standard YouTube License

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Uploader Comments (explod2A03)

  • 3 things

    1: whos the chick

    2:it doesn't sound like bloody tears

    3: wut bit is this song 10 bit

  • @megaspidermoon

    1. Sonia Belmont.

    2. It's a loose remake of Bloody Tears, you can hear it at several spots in the song. Bloody Tears is also the official name of this track as well, so even if it sounded nothing like the CV2 Bloody Tears... we're stuck calling it that. :)

    3. To the best of my understanding, all Game Boy music is 4-bit.

  • @explod2A03 10 bit? 4 bit? what are youguys talking about?

  • @Snip3rNife

    I'm not sure where 10-bit came from, but a common misconception about game boy audio is that it is '8-bit'. The technical details are a bit above my head, but every reliable source details the game boy as having '4-bit' audio.

    The bits are kind of irrelevant though. You can have 8-bit FM synthesis (MSX), 8-bit samples (Amiga), PSG (SMS) or whatever. The *type* of synthesis used determines what these systems really sound like moreso than the number of bits. That much I do know. :)

Video Responses

This video is a response to Castlevania: Legends stage 1 by beingthehero
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All Comments (7)

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  • bass sounds a bit out of tune?

  • @Snip3rNife bits in sound, data and graphics are different things ex: the game boy was 2-bit

  • best version of bloody tears

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