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Super Pac-Man -- Commodore 64

How can you screw up such a great 1982 Namco arcade game classic on the Commodore 64? First, take the development team of Beam Software, who don't even know what in the living hell they are doing ...  
 
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mikeferr107 (11 months ago) Show Hide
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Well played. You had mentioned that the controls are tough on this version of the game. I find the same problem on the Game Boy Color version. I guess that Pac Man games in the absence of tight joystick controls can be frustrating no matter what.
AdigunPolack (11 months ago) Show Hide
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And with that, mikeferr107, you are absolutely right! I mean, any Pac-Man game at all -- old-school or not -- that does not have tight and well-integrated controls in them is a serious recipe for instant FAIL, potentially. That is my acid-test for any home version of Super Pac-Man, computer system or otherwise... and the Commodore 64 version bombed miserably due to such loose broken controls and rather cheap gameplay, you know?

Anyway, I thank you so much for that truly fine comment!! ^-^

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