Alien Swarm SDK - SLOW DOOR and SNOW - tutorial part 4

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Uploaded by on Jul 22, 2010

Ok, this is tutorial number 4, BASIC (4/10), the Slow moving vault door and snow tutorial. Ok so this is a simple tutorial on how to make the slow door and the snow.. pff snow, its so easy even a monkey can do it :D

-- NEXT TUTORIAL: HATCHED ALIEN

Don't mind my language, english isn't my main language so pronunciation is a bit crappy :P IF you have any questions please ask them ok!

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  • I found it ^^. So what you need to do is instead of close, you must typ: BindPose..

    But the door doesnt close in 24 seconds but it's closed in 1 second or less xD

  • @maxovitsj Np =P then I guess I have to find it on my own because I know it can close =P, because I played a campaign ever with a slodoor that closed.... xD I'll tell you when I found it ^^

  • @Gamesspecialist IDK man, its been ages since ive worked with it :/

    I dont have it anymore.. sorry :(

  • @maxovitsj I found it =), but when I'm in the world model, and I selected the slodoor and go to sequences it only say open and bindpose. So I guess I cant close it?

  • @Gamesspecialist when you have selected the prop_dynamic -> then there is a property called: world model, then when you go browse for a model (its the model selector thing)

  • @maxovitsj Hmm I dont understand where the model selector is lol. 

  • @Gamesspecialist If you look in the model selector, you can see what animations it has, there's probably a stay_closed animation or something like that ^^

  • @maxovitsj How What should I do then because I've set it on on trigger then slow_door1(so the door that must close) then setanimation then close. but when I did that it's not closing but the door is close in 1 second (or less) and then it opens again.. So How must I close it =P

  • @Gamesspecialist of course! ^^

  • Can the door also close, after you've passed it, so when you step on another trigger, the same door will close. Is that possible?

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