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VWR-6116 Seeing only two local lights

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Uploaded by on Oct 6, 2008

This bug first appeared with the release of Windlight, in April 2008. Basically, if the user has "Atmospheric Shaders" enabled (the sexy windlight sky), then OpenGL only renders the 2 closest "point lights" to the agent.

This affects only SOME users, but seems to affect macs using ATI cards, and Windows XP using nVidia cards. Difficult to pin down.

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Gaming

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Standard YouTube License

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  • sorry i ment local lights.

  • Doesn't logical lights decease the the numbers of

    polygons?

  • this happens on my comp...lights 'flicking' on as you get close..

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