Half Life 2: Episode 2 Bersek Extreme HL2 Graphics CFG file Test Run

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Uploaded by on Feb 24, 2010

A test for Bersek's HL2 CFG file to dramatically increase the graphics in HL2. I can say this REALLY works. Amazing. I don't think Ill ever go back to playing a source game without this CFG. What it does:
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- BumpMapping
- ParallaxMapping
- Increased Decalls
- Max Textures Quality
- Increased Motion Blur
- Blooming With Real HDR (Fixed)
- Dynamic Lightning
- Increased Objects Details
- Increased Models Decals
- View Distance Unlimited
- 8x MSSA
- High Range Renderer
- Increased @ Changed Particles
- PostProcessing High Quality Effects
- SkyBox Rendering
- Realistic View
- Dynamic World
- Increased Physics
- All In 1 Cfg File
- Shaders @ Shadows Dynamic Coloured
- Fixed Post Process
- Film Effects (Gamma)
- Soft Ambient Occlusion
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Credit to: Bersek, Valve Console
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Download Link:
http://solidfiles.com/d/ki5S

  • likes, 16 dislikes

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Uploader Comments (TheXPSGamer)

  • props on using a PSO track for the music :D

  • @lazermaniac PSO is the best mang :)

  • why did you set sv_gravity to 450?

  • @niklason92 I didn't.

Top Comments

  • Bloom rape does not equal good graphics

  • Too much HDR

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All Comments (49)

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  • @TheXPSGamer plz post new link this 1 is dead dude thenx

  • Ahh, I finally found it. The BF3 config.

  • @TheXPSGamer It Is Set To sv_gravity 450

  • Get cinematic mod, Then tell me this is good with a straight face.

  • @TheXPSGamer How come in the chapters like 'Highway 17 , Sandtraps , Riding Shotgun , and Freeman Pontifex the blur is effed up.

  • And in this video: We see a good example of how idiots ruin the graphics of a good game.

  • Holy bloom batman!

  • MY EYES!!!! THEY BURN WITH ALL THE BLOOM

  • way to fucking BRIGHT lol. but nice colors.....

  • does this work with Half-Life 2 and EP1?

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