Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

RockSteady water test - XNA 2D Physics engine

Loading...

Sign in or sign up now!
26,147
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jun 19, 2007

2500 balls colliding in realtime

Category:

People & Blogs

Tags:

License:

Standard YouTube License

  • likes, 2 dislikes

Link to this comment:

Share to:

Uploader Comments (murrek)

  • I really like the look of this. Could you talk me through the principals of making the balls act more "watery", when I attempt this I always get a more of a "glue" substance.

  • It depends on a lot of factors. The physics model used in this example has no friction. Verlet integration also important.

Top Comments

  • "It's not realy water, just a bounce of dots on screen."

    All REAL water is is a "bunch of dots" molocules of H2O to be precise and simulating water in this way looks great. I'd love to see more work in this, maybe in 3d, however the complexity and number of particles needed would be emense

  • you can. of course it's not exactly the same as real water but you can come veeeery close to real water flowing.

see all

All Comments (33)

Sign In or Sign Up now to post a comment!
  • 11 FPS ? There seems to be room for Improvements.

  • i would better use OE-cake

  • this is crazy

  • Some sites still have the files

  • try phun.

    a lot better

  • erro... ¬¬ thx

  • its OE-Cake

  • EO Cake is so much funny! try download it in some tutorials of youtube! really! or try a 3-D simulation with blender

  • You can simulate water with particles, and it´s called sph (smoothed particle hydrodynamics). But yeah, this is no sph sim, just a crazy amount of colliding particles. Looks good anyway.

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more