League of Legends - DeathCab4Dorian - Dorian Daily #2 - Game Changing Too Fast?
Uploader Comments (DeathCab4Dorian)
All Comments (23)
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I like watching slideshows
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jungle change? not that bad
Top lane - on the right side - can do double golem come on the lane and get lvl 2 just after 3 creeps
You see the thing?
bot can do the same
Think about the game like he is now, not how he used to be.
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mastery changes was good. me personally feel that i have more choices from masteries, feels more unique. same as for jungling. more champs can jungle with a more safety net from masteries. if ur a good jungler u pick a offensive build because u know how to jungle. but for my friends who arent that good. they go more tanky and manage the jungle. but the jungling patch i didnt like. they make too big changes and it feels they are making the game more noob friendly.
trying to satisfy all the noobs
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Riot does its best to patch the game every two week, mostly for bug fixes and Champion Balance.
I think it is good that they try to make the game as balanced as possible, although I usually agree with you that, most of the time, they will just nerf a champion to oblivion and we wont ever see him used again.
As for all the recent changes. I think it affects the viability of some champions(good or bad) and completely destroys what they've been trying to accomplish every patches.
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Dorian..I agree with you about the changes being far too big and often. This is the exact reason I stoped playing LOL. A players mastery of specific champions is not rewarded lng enough becuze at any point, it could be nerfd into oblivion. Also the new champs released seem like too much of a desperate attempt to generate riot more revenue. Oftn times making the new champions insanely overpowered so people want to buy/play them..and then after the money is made, they nerf them back to par
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@frrrran He cares, he just has a kind of dry wit to him that makes it seem like he doesn't care. Kind of like a more snarky Dyrus.
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Masteries are great change, Summoner spells are good change, but jungle is bad change. As an experienced jungle player, I can say this jungle change will shift lane phase to even more passive farming. If jungler fails at gank, he falls of ( now forcing flash isn't considered anymore as succesfull gank, you will fall off too much ). It's much better just to farm your jungle to lvl 6 or even to wriggle + boots recall and then try to gank few times.
Woooooooooow, so many opinions haha allotttttttt of reply's thanks everyone for the input/feedback:D
DeathCab4Dorian 3 months ago
lol @ wow being balanced for 4-5 months... not realy, they make retarded changes and then ignore them for 4-5 months.
Imo we should be happy that Riot patches so often.
Iglo70 3 months ago
@Iglo70 we or you?
DeathCab4Dorian 3 months ago
Dorian, I love the new changes for many reasons
Summoner's: Nerf to flash CV makes ghost and heal more of an option without making cv and flash terrible. More options
Masteries: More choices for each champion instead of cookie cutter builds. Are you a mage? Take 9/0/21. Are you an AD Carry? Take 21/09. Choices are great.
Jungle: Now there are negative consequences for poor decision making and more options if your team is not creating opportunities to gank.
jacobhawney 3 months ago
@jacobhawney I like your passion, end of line.
DeathCab4Dorian 3 months ago
@DeathCab4Dorian You say that you care about other people opinions but you don't seem to take them seriously.
frrrran 3 months ago
@frrrran I try
DeathCab4Dorian 3 months ago