IceCrown Citadel - Gunship Battle - Tarren Mill Eu

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Uploaded by on Dec 12, 2009

This is one of the funniest events in world of warcraft -My opinion.
Gunship battle in IceCrown Citadel 3rd boss!
*Vote 5stars for my awesome rockets at by fat bear butt!*
-The Camera Veiws is maybe abit bad.. but atleast for all those tanks out there , i rly show you what to do ^^
10man Pugg.
Tarren Mill Eu ~Horde
Zëd
Special thanks to Vains!
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The Gunship Battle is a unique event that serves as the third boss encounter in the Icecrown Citadel. During the event the Skybreaker and Orgrim's Hammer race to the second level of the Citadel. All players can talk to a goblin/gnome on their gunship and obtain a jetpack that allows them the jump between the two ships.
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Overview:
Winning the battle between the two gunships will require your raid to be carefully split between people defending your own ship, and people assaulting the enemy one.

Players staying on your faction's ship have two things to take care of. First, 3 people will need to man the cannons and attack the enemy ship. Rcoketeers will mark areas on the board and shoot (slow) rockets at them - it's easy to move away, do so. Axe Throwers/Riflemen will also shoot at people from across. Every 25% of the enemy gunship a mage will appear and freeze all of your cannons. The assaulting players will need to deal with him (see below), while the defenders deal with the squad of Reavers/Marines and a Sergeant that is being teleported. Both types gain damage and attack speed over time - so the longer they live, the more dangerous they will become. It is probably a good idea to have your ranged DPS defending, as they can avoid the Sergeant's whirlwind, and can also help the attackers (without using the jetpacks) when given an opportunity. As soon as the mage is dead and your board is secure, 3 of the defenders can re-enter the now-working cannons and continue shooting at the enemy's gunship, restarting the cycle.

The attackers have a couple of things to worry about as well. Saurfang/Muradin will try to annihilate your raid - have a tank on him, and be mindful of the stacking Battle Fury buff, which increases the commander's damage. If the buff starts getting to high, you will need to leave the ship for about 20 seconds and let it fall off. DPSing the leader is useless - have your DPS quickly burn the mages whenever they appear, and killing Axe Throwers/Riflemen and Rocketeers/Mortar Soldiers when no mages are present.
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  • likes, 6 dislikes

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Uploader Comments (TheCornRatss)

  • OMG why did u remove the pirate like music and comments that are in the game !?!?

  • uhm :O

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All Comments (13)

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  • imo not enough swipe spam

  • Funnest and most easiest fight in ICC :D and wtf, Ass rockets?!?! LOL

  • whats the songg

  • Go Go Tarren mill

  • This would make a pretty awesome battleground instance.

  • nice vid, i did it to and its so cool.

    btw awesome but rockets O.o

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