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Preview - Undead Empire by BigRookGames!

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Uploaded by on Apr 17, 2011

I consider all of us video game developers on YouTube to be one big snuggly community, and as such I was pretty giddy when BigRookGames let me know that they've released a game for the Xbox Live Indie Arcade.

So here's a little blurb on their behalf. Check it out, and support your "local" programmers! :D

http://marketplace.xbox.com/en-US/Product/Undead-Empire/66acd000-77fe-1000-91...

http://www.youtube.com/bigrookgames

http://www.youtube.com/edboonmk

Yes I'm Moosader on XBL and yes my gamerscore is shite. :P

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Gaming

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Standard YouTube License

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Uploader Comments (LusikkaMage)

  • i made a game similar to this, although many times more basic. One of my issues is that eventually enemies will huddle together, and become effectively 1 enemy. Can anyone suggest an efficient way to prevent this ?? :)

  • @retromelon123 Are you checking for collision between all the zombies with each other? This way, they won't go 'inside' each other but pile up as they try to get to the player.

  • Nice game!

    Im trying to make a game like this for PC, but im stuck at the equation of the bullet moving towards the point where my mouse is when I fire and beyond. Anyone who can help me? :)

  • @nbir1 You'll need to study up on some Trigonometry. If you email me I can try to draw out some diagrams, but it'll be a lot easier to visualize if you've had that class.

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All Comments (19)

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  • Now Seeing this, I'm not quite sure where to start, I mean I love coding programs in C#, but I love games more. But I don't understand a bit of C++.

  • this don't look bad

  • @LusikkaMage ah! so, before i tell the zombies to move towards the player, i should check to see if they will collide, and if so, tell them not to move? okay, thanks :D <3

  • @LusikkaMage I will have that class next year so I think I'll wait :) Thanks anyhow! :D

  • omg, this reminds me of the old school game called Infantry Online which was based on the SubSpace engine. I'll have to go get this game ^_^

  • Man, awesome. o.o

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