Billy Oposto - game running under Panda3D and Python
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Uploader Comments (mcunha98)
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All Comments (11)
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nice, keep at it and it will eventualy turn out amazing
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Love your village!
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can i make a good game with this i meaan that goes faster
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well i think ur collision sphere is a little too large...probably better to use a few collision planes instead
unless its been solved already...then nvm what i said
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Very nice models!
I suggest you to speed up the walking animation a bit.
Good job
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looks nice, never looked into panda3d before
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Well, I think you'd better use a CollisionTube as collision solid. For the floor collision, if the game does not use jumps, just stick your model directly. Use a CollisionHandlerQueue, sort it, get the Z coord of the 0th CollisionEntry and use that Z as the Z for your character model :)
Good job man :D
GufinoGH 2 years ago
Believe...the CollisionHandlerQueue dont work fine as I expect...anyway...I come back the development of this games without Panda 3D, I back to Blitz3D
mcunha98 2 years ago
Believe...the CollisionHandlerQueue dont work fine as I expect...anyway...I come back the development of this games without Panda 3D, I back to Blitz3D
mcunha98 2 years ago
Thanks guys !
I keep it up
mcunha98 2 years ago