In game development, early ramp-up and quick iteration is highly important. The CityEngine is a modeling software that jumps this hurdle by providing innovative tools:
* Procedural modeling for a smart building asset creation. * Rule-based placement of prefabs for fast map layouting. * Parametric control of your polygon budgets. * Procedural generation of colliders, occluders or levels-of-detail. * Seamless integration via Collada or FBX into 3ds Max, Maya and Softimage. * Well-structured ready-to-parse XML output via Collada.
More info about Procedural Inc.'s CityEngine: http://www.procedural.com
nice check out 101MUDman101 he's making a text based RPG .game / engine check it out
WannaAdvertise4Subs 10 months ago
u guys r awesome wish to work with u guys some day....
siddharthkala2100 1 year ago
What's the name of the song that plays in the background?
Player1yt 1 year ago
very cool!
Wookieex3 1 year ago
This seems so cool
sonick3232 1 year ago