CityEngine In Game Development

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Uploaded by on Sep 16, 2009

In game development, early ramp-up and quick iteration is highly important. The CityEngine is a modeling software that jumps this hurdle by providing innovative tools:

* Procedural modeling for a smart building asset creation. * Rule-based placement of prefabs for fast map layouting. * Parametric control of your polygon budgets. * Procedural generation of colliders, occluders or levels-of-detail. * Seamless integration via Collada or FBX into 3ds Max, Maya and Softimage. * Well-structured ready-to-parse XML output via Collada.

More info about Procedural Inc.'s CityEngine: http://www.procedural.com

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  • nice check out 101MUDman101 he's making a text based RPG .game / engine check it out

  • u guys r awesome wish to work with u guys some day....

  • What's the name of the song that plays in the background?

  • very cool!

  • This seems so cool

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