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A Build order for allied play - Dry Heat (Top position) VG 5

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Uploaded by on Aug 16, 2009

I will give a quick build order which will show you how to play Dry Heat (Top position)
Red Alert 2/Yuri's Revenge

Discuss or request a build order at http://www.villaingaming.com ;-)

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  • @ASSHOLELA Watch my training videos lol. I made them for people like you.On yellow ore it depends because if the ore is getting low they take in less ore. And depends on how many oil. If it's all yellow ore and your soviet and want 2 factories with all yellow ore maybe about 5 miners but depends on the situation. Just make second war when you got extra money AND you know you can still collect enough money. If your vs a aggressive allied that makes alot of air.Make flaks first 1st

  • @gohan40129

    Oh i get it now. I have enough money for tanks with 2wf but no more money to build extra refineries. Thanks.

    Btw, what is your recommended miner; wf ratio on a gems map and an ore map?

  • @gohan40129

    i play YR.

    anyway i dont have problems with funding 2 wf with 4 miners on a gem + ore map. The average cash at any time is around $500 which is enough right?

    But then I see the other player have 1 more miner only and he builds rocketters and same number of tanks as me without running out, sometimes more.

  • @ASSHOLELA If your in yuris revenge you can standard 4 miner tech as allies. If its ra2 it depends on what is the right time to make a lab. Generally, more time before lab in ra2 than yuris revenge I bet you complain people use speed cheats and build to fast by the knowledge you explained to me. If you make 2 factories to soon you cant fund both factories. Worse than that, you spend 2000 dollars and time building the 2nd factory.You could of had another refinery +$ and made more units

  • @ASSHOLELA You totally need to relearn from scratch your entire economy man. Check my videos out idk if they can help you but might. It seems your building to many miners to soon and 2 warfactories at wrong time. If your playing RA2 you can do ALOT on just 1 factory as allies. Because grizzley's zoom out fast as hell. You don't need a second warfactory for a while. If you make 2 miners from warfactory you will be almost defenseless vs any rush or even a non-rush attack on most maps!

  • @gohan40129

    Both. No country related. I always build 1- 2 miners from warfactory and then a 2nd warfactory straightaway. Coz 1 ore miner is worth 2 grizzlies and 1.5 rhinos and he cant do much damage to your base with extra 2 grizzlies. I expect my 2 warfactory will outproduce his one but then somehow in midgame (with he still 1 wf) he still have more tanks =(

  • @ASSHOLELA If he has more tanks you got to learn why. SOme maps the build is not as important than others. Dry heat is a more tricky build map because if they build to the gems down the hill they will suck the gems faster. Go 1 miner from warf always if its all yellow ore. If its gems and oils straight tanks. Are you having trouble vs soviet or allies with what country?

  • @ASSHOLELA You can make 2 GGI IFVS and griz and retrieve your scout dogs and let him try to attack you the GGI ifvs will split his rhinos. And you can expand to your other ore just fine.

  • @gohan40129

    Thanks, but if you gonna do the same thing he does means that he is always one step ahead of you and you'll most likely lose =(. I played against people who because of luck or crate have 1-2 more tanks than me, and then rush at my miners. I cant fight then coz they have more tanks. GGIs are too slow and when you move them to ore field their tanks will move to the base and vice versa.

    camping is never good coz he will eventually control most of the ore field and ill lose =(

  • @ASSHOLELA If they got a better BO. Do exactly what they do symmetrically! Moreover, do the same build refinery's and war factories they do if you can't think anything up different/better. If they got more tanks than you already then it depends on the situation. But in general you can camp until you are more prepared. 

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