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Diablo 3 - Economy, HC Arena, Gamescom, Path of Exile - Purgatory August 15th 2011

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Uploaded by on Aug 15, 2011

Force Strategy Gaming presents: Purgatory August 15th 2011

Welcome to Purgatory where we keep you up to date on Diablo 3 news and events.

Force Strategy Gaming:
http://www.youtube.com/ForceSC2strategy
http://www.ForceStrategyGaming.com

Force Strategy Gaming
Your premier location for strategy and tactic advice for all the games you love.

Music used:
Diablo II Soundtrack

Intro by: Zach Booth http://www.youtube.com/mographzach

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  • A little late comment here, (yes just catching up to D3 info now after a years pretending that I don't care), Since D3 seems more like a MMO, it would stand to reason that looking at MMOs ways to deal with death, would be a good way to start. I suggest that like in some MMOs you should de-level if you die in an arena match using your hardcore character. Players would still be able to play after loosing an arena match, but might risk not being able to use their gear until they regain the lv.

  • you should lose everything

  • not lose everything forever but maybe for a time that is set after your current level maybe?

  • you have to love this site, free GSL puntfv dot info

  • Have it as something to where if you right-click somebody, there will be options, and one of those options is to form a team against another team of players who they have met. Have the arena and all of the stats recorded to where people can see it on the diablo site.

  • I think there should be both a hardcore arena in which if a player's character dies, they die permanently; and if a player's character dies, then it won't die permanently. Have those two different options for players to choose from. I understand that it may extend queue time for players, but i don't think the queue time would be very short if player's were willing to risk their character dying permanently anyway-

  • Make UBER items no-drop, Problem solved

  • So there is no offline single player?

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