Scene 1 of Intro
Uploader Comments (Kadaeux)
All Comments (17)
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@Kadaeux which is not working well and quite dead allready.
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Yes, nothing says "sit down, shut up and let's negotiate" quite like a dozen ten-kilometer battleships...
Agreed on the wings, the idea is cool but completely wrong for the Imperial fashion. If they filled some purpose (read; shield generators or gun banks/turrets), maybe, but the Imperial fleet is mostly function over form.
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you have a link to download it?? would very much appreciate it
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I always wanted to fight in space in the Warhammer 40 K univers...say umm i could make a trailer for you guys if you want for free
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I always wanted to fight in space in the Warhammer 40 K univers...say umm i could make a trailer for you guys if you want for free
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I don't mind criticism when it has substance, but when it is nothing more than "this is crap" all you are doing is called Trolling.
this is a mod for DoW you say... interesting. To be honest i've been looking for a BFG mod for a while for obvious space games like homeworld or Sins of a Solar Empire. Never thought there'd be a DoW mod for it xD
Can't wait :D
Badasscow 3 years ago
There is also one for Sins of a Solar Empire which i've lent a bit of a hand to ;)
Kadaeux 3 years ago
the wings are all wrong
but thats cool i just wish the graphics could be better other than that its cool
LordCHull 3 years ago
I know about the wings, thought doing an Aquila-winged Mars class for the mod would be cool, and it is :p
I wish the graphics could be better too mate and i'll try and re-make this vid with my ultra-detailed Mars class at a later date (Instead of 3000 polys we're talking over a half-million polys instead.)
Kadaeux 3 years ago
Oh man,ships look like crap. I hope this is not final models?
AnotherAcolyte 4 years ago
I'm going to be blunt. Go dive in a toilet. This is a game, we're working with poly-limits, now they are not very high limits which limits the appearance of the model.
Yes they are the final models, you don't like go dive in an acid lake.
Kadaeux 4 years ago