@ZeroOBK1 As to why this happens.... there are some rogue hitbox issues with parry canceling to begin with, and Luna seems to have a weird hitbox off the bottom of the screen during stances. So it's possible that due to the way the canceling works, Luna ends up parrying herself. Very strange.
@ZeroOBK1 Managed to figure out how to reproduce it. Normally if Luna is facing the wrong way during a stance (due to being crossed over), she just leaves it immediately. But if you hit Parry on the exact frame you recover, you will get a successful reflect.
@Gwyrgyn Yeah I figured it was a long shot. And I can assume you tried the exact same sequence of moves as well? Then I guess it's just another one of those extremely rare and unusual bugs I guess.
@ZeroOBK1 As to why this happens.... there are some rogue hitbox issues with parry canceling to begin with, and Luna seems to have a weird hitbox off the bottom of the screen during stances. So it's possible that due to the way the canceling works, Luna ends up parrying herself. Very strange.
Gwyrgyn 1 year ago
@ZeroOBK1 Managed to figure out how to reproduce it. Normally if Luna is facing the wrong way during a stance (due to being crossed over), she just leaves it immediately. But if you hit Parry on the exact frame you recover, you will get a successful reflect.
Gwyrgyn 1 year ago
@Gwyrgyn Yeah I figured it was a long shot. And I can assume you tried the exact same sequence of moves as well? Then I guess it's just another one of those extremely rare and unusual bugs I guess.
ZeroOBK1 1 year ago
@ZeroOBK1 That's what it looks like is happening, but I can't manage to reproduce it. Must be some sort of combination of things causing a glitch.
Gwyrgyn 1 year ago
Or she can reflect throws ...
ZeroOBK1 1 year ago