xbmc on arm v2
Loading...
71,297
Loading...
Uploader Comments (mcgeaghm)
see all
All Comments (24)
-
@badassredskin I second that question. A Rasberry Pi version would be great. Would it even need a port or could your port run on that?
-
Are you going to try this out on a raspberry pi?
-
fire up some 1080p x264
-
How's this project going? it would be awesome to be able to eventually hack the new arm cortex A8 based Apple A4 iTV and run XBMC on it!
-
Any updates on this?
-
amazing!
Are you coding it so that anyone with a beagelboard can run this directly with xbmc, what I mean is can you switch on the device via a remote control and show it boot directly into XBMC? Will this be possible?
Will we see commercial products like this any time soon
-
blender sighting!
Loading...
Hi,
really great work !
Please keep on refining it.
Do you think you will be able to
play 1080p videos in H.264 MKV format in the future in full speed 30 frames/sec ?
Or will it only play standard resolution files
like 480p and 576p ?
Many thanks in advance.
Regards, Stefan.
overunitydotcom 2 years ago
That is my ultimate goal. I cannot say if and when I will achieve it though. Sorry
mcgeaghm 2 years ago
looks great! so this really could be run on OpenPandora?
MrSircube 2 years ago
Can run (theoretically) on anything thats arm based (preferably v7a architecture) and has OpenGL ES 2.0
mcgeaghm 2 years ago
Will this be capable of any interoperability with Ti-Openmax (e.g. the DSP-based H.264/MP4 acceleration)
I don't have high hopes, given that XBMC isn't gstreamer-based (mplayer-based, I believe), never mind the fact that unlike VDPAU I don't know if openmax is even compatible with the GLSL overlay XBMC uses, but if by some miracle it worked it'd be a killer combo on a portable.
mukiex 2 years ago
Only XBMC for xbox is mplayer based, the rest uses DVDPlayer, and in-house built media player using ffmpeg.
I have not looked into OpenMax yet, so cant say much about it, but will be looking into it when the time comes. Thanks
mcgeaghm 2 years ago