TF2: jump_khoa - Silver

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Uploaded by on Sep 15, 2008

So yeah that's me, Silver, beating jump_khoa, a map made by bob +M|M+.

One of the hardest demo jump map!
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***HQ+STEREO: To watch this video in HQ+stereo add &fmt=18 at the end of the URL or click here:
http://www.youtube.com/watch?v=CVd-xPf3K-M&fmt=18

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Original sound: http://www.youtube.com/watch?v=CVd-xPf3K-M

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  • likes, 2 dislikes

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Uploader Comments (Silvertf2)

  • still one of the best demo jumpers ive seen

  • Thanks alot, I really appreciate your comment.

  • why are you avoiding the floor @ 1:47+ ?

    anywayz nice vid :)

  • Because if you touch it, it teleports you back at the beginning of the level. ^^

  • Merci =)

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All Comments (15)

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  • Best jumps ive ever seen  yous gotz madz skills lol

  • Once in the air, to turn left, release W, hold A, and turn your mouse slowly to the left. Same with the right side.

  • You still can.

  • Instead of holding "w" when you jump, hold either a (to curve left) or d (to cuirve right) and slowly spin in that direction by turning your mouse that way. Remember to crouch when you jump as well, it will help you get much more height.

  • Sick man, just so you know its Killa, haha.

  • well, he doesn't actually, in tf2 (at least post-anti-bhop-patch) touching the ground resets your speed to the max run speed of said class. he was just curving his directional momentum in the air after sticky jumping :)

  • yeah i know, i bhop a lot in cs (poorly, but i try) im just asking how he does it in tf2, mine always slows me down

  • the way that source's engine works, if you turn the mouse in to a strafe, you will turn that way. in CS and TF:C you could use this to actually increase your momentum.

  • is there any trick to curving through the air like in the first jump? mine always seem to make me stop moving

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