Red particles = floats.
Blue particles = drops.
Resolution was 350 with subdivisions set to 3 in the domain settings.
I have no idea how long it took, I let it run overnight. All I know is that baking 2 different particle systems and 3 subdivision levels takes ages...
How do you get the particles to act so realistically?
Thedanmetzler 10 months ago
nice!! how do you set the particle render color? could you share your scene??
loranozor 1 year ago