Deus Vult II: First Edition by Huy "Converted Doomer" Pham.
http://www.doomworld.com/idgames/index.php?id=12597
I am not gonna do these maps myself because they are just too hard but these videos are speedruns done by the best doomers in the world named Brian "Anima Zero" Nesser and Przemyslaw "Belial" Woda, these demos are included in the download of Deus Vult II.
Below is the readme included with the map:
Skill and Style: 4 (UV-Max)
Time - 16:09
Exe/Port used: GLBoom 2.4.8.1 (PRBoom Plus) -complevel 9
Damn there sure are plenty of cathedrals in hell :P This one may be less epic
than the one from the original DV when it comes to the sheer size of the main
hall, but it sure is a lot more complex in both layout and architecture. This
is the only map that can rival map19 in terms of complexity and connectivity,
but it does so in a completely different fashion. The majority of the areas are
instantly accessible even if you don't use the magical shortcut intended for demo
recording, which leaves most of the route choices in the hands of the player.
There are no limits on progressing through the map in whichever way you please
since the only thing you are forced to do is getting two keys to open up the exit.
All of this can be summed up in one sentence: coming up with a good route is a
nightmare on par with dv02.
Now this is where the brief description of the route was supposed to go, but for
this map it would be anything but brief so I'll just give some general thoughts here.
You get the BFG right away so use it as often as you can, but keep in mind that
outside the central section ammo for it will be scarce so make sure you make the
shots count and keep a healthy supply of rockets to fall back on in case your cells
start running low. Getting the main fight over with quickly will let you use the
supplies placed there to safely restock at each visit. If you play it right you
should have one spare invulnerability, so use that to your advantage in whichever
way you see fit. There's nothing more annoying that can happen in this map than
getting blocked by lost souls on the way to the afrit secret at the manc curve.
Afrit attacks hurt like hell :P The library is the easiest section of the map so I
leave it for last. Finally, always make sure the secrets you visit get triggered.
I agree with something Sindrom11 said since a long time, DVII is not as hard as it seems, you only have to know the map very well and perform the right strategy to beat it, btw, How many RAM (or processator speed) my computer should have to play DVII with no lags?, I've tried to play this but I suffer lag inmediatly.
J1Learn8Shiore 10 months ago
@J1Learn8Shiore A very low RAM should be enough id guess, maybe 1 GB or something. Every normal computer should run doom with every wad.
UnholyMessias 10 months ago
103% kills? How is that possible?
madfinnishgamer38 1 year ago
@madfinnishgamer38 Its because of the resurrection of monsters by archviles wich make for the additional percentage.
UnholyMessias 1 year ago
fuck i want to play htis is this CP or liek ps3!?!?
killuminati63 1 year ago
@killuminati63 Its on the PC.
UnholyMessias 1 year ago