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Jonny Ebbert: Dawn of War II's multiplayer takes everything that was great about the original and combines it with the best that Company of Heroes had to offer: brutal melee combat, cover-based ranged combat that lets you use the terrain to protect your troops, and fully destructible environments.
On top of that we're adding some new innovations, like unique tech trees that are focused around a particular commander type, and a new co-op mode that lets players focus less on the pressure of winning and more on playing the role you want to play on the battlefield. We're hoping that this new co-op mode will draw a lot of new players to play online.
GS: The original Dawn of War was designed from day one with a very strong focus on competitive multiplayer, not just for hardcore fans, but even for professional competition. Has the same degree of focus gone into Dawn of War II's development? How will the sequel stack up as a hardcore multiplayer experience?
For the IMPEROR
peacefulwarrior96 2 years ago
not good
matii59 2 years ago
its on pc
Vestolord 2 years ago
what is this on ?
123mybigflee 2 years ago
hey you saw those orks throwing all of those grenades? how do you make them do that? what skill is it called?
CrazyKen54 2 years ago
For the IMPERIUM!!!
Tigergruppen88 2 years ago
WHAAAAAAAA!!
astromonger 2 years ago
GREEN IZ BEST!!!
DGGaming 2 years ago
Yes, you can.
Janitor1011 3 years ago
Can dow2 zoom the camera all the way in like the first one?
randomperson586 3 years ago