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2P plays with camera

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Uploaded by on Jun 11, 2010

"Flodder450:
IIRC if a second controller is plugged in, p2 can control the camera in the credits."

Just read this about 1 hour ago, and after some hacking here's an experimental Gameshark code which lets you control the camera also in the introduction.

Sorry for the long code, I was lazy and coded it in C, since it's just a prototype anyway.

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Gaming

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Uploader Comments (frauber)

  • Everyone knows the camera thing in the credits since 1998. I can't believe you as the best SM64 hacker didn't O_O

    Keep up your work :)

  • @MarkusHobelsberger Some facts which may surprise you:

    - Never owned a N64 (it was too expensive back then and my interest in games wasn't that great anymore, first time I played most levels was when UltraHLE was released).

    - Never got 120 stars (max was about 100 or so).

    - First time I actually saw the ending was two years ago, I think.

  • I was wondering... do you make a trainer to run alongside the program, or do you reprogram the game with C? And if the second, how?

  • @TheMasterGamePro It's like a trainer, I inject some code into the game and set a "hook" so it can be executed. The code itself is programmed in C using the standard GCC compiler targetted to the MIPS R4300 architecture.

  • Woah

    AWESOME!

    very nice code, gotta try it out sometimes!

  • @Flodder450 I'll try to make a more advanced camera code out of it (ie, full control of camera with second player), then it will be fun :).

Top Comments

  • DRUNK CLOUD FLYING IS ILLEGAL.

  • Awesome.

    We could make machinimas and such with this.

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All Comments (32)

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  • WEIRD

  • hey is it possible to have the "devil bottles" 2 Player concept from banjo tooie? you know, the second player can control the enemies?

  • you should make a web site with all of your codes

  • You should do a camera hack where you put it at different areas like resident evil's original look.

  • Player 2 plays as Lakitu

  • @frauber

    Wow, epic :D

  • Nice :O

  • Thanks for making this machinima code!

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