SNES Imperium (JP Kidou Soukou Dion)

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Uploaded by on Apr 18, 2009

An excellent shmup from Vic Tokai. Quite unique as well, since you have no points and gain experience to level up your 4 mains weapons by shooting enemies. Can become quite the bullet hell if you don't take care of enemies fast, but that is why your mech has 4 different speeds (and some slowdown also helps) and a limited megabomb weapon that clears the screen with a missile barrage. Very japanese, very rare and amazingly released in the USA, but with some background tiles missing and the wave weapon was changed from a fireball in Japan. Never released in Europe, of course.

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  • its a moble suit!

    NO! IT'S A GUNDAM!

    i can see the enemy's yelling that out XD

  • This is the called Imperium SNES Gameplay footage as your own from the Vic Tokai by came out in 1992.

  • i love this game. wheres lvl2 and how far can you get?

  • I imagine this is what M.U.S.H.A. might look like if it didn't take place in feudal Japan. Both the mech and its arsenal are very reminiscent of those in M.U.S.H.A.. It doesn't look quite as fun as it forefather but still pretty cool. Either way, thanks for sharing :)

  • The intro made me expect something more like Axelay (where you kinda fly into the screen at an angle). Interesting weapon levelling concept, it'd be good to see more games with a system like that.

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