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Babylon5 mod demonstration for Sins of a Solar Empire

bigbangthe0ry bigbangthe0ry·3 videos
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Uploaded on Apr 11, 2008

This short clip demonstrates an incomplete Omega-class destroyer from B5 in game, and an experiment on B5 jump points.

FYI: This model is roughly 4x the size of a Kol and currently has 40 weapons points!

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Uploader Comments (bigbangthe0ry)

  • superabrams

    dude how did you guys get sins to run animation?

    ·

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  • bigbangthe0ry

    sins has a really good and moddable particle system, its basically a secondary mesh acting as a flair point particle emitter with one of the shaders used on normal ship models. I wish there was a way to add more advanced logic into the animation but that information really needs to come from the core game engine and it doen't read motion paths externally.

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    in reply to superabrams (Show the comment)
  • Demon93king

    hi i whant to know how to get this mod and how to get it on to the game

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  • bigbangthe0ry

    You should read the various B5 threads on the official SoaSE forum, and most importantly support people contributing to the mod that are proposing additional features to the vanilla game against the endless background drone of die hard fans that oppose any changes.

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    in reply to Demon93king (Show the comment)
  • petemyster101

    what is the name of the mod? and is it still active?

    · 3

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  • bigbangthe0ry

    There is a chap called TobiWahn_Kenobi that has picked up the project recently and is prepared to work within the game limitations. If you browse through the official forums you'll find the latest info...

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Top Comments

  • PrimeGodist

    Let's not forget, that B5 might be one of the best and sadly overlooked shows in Scifi tv history.

    · 18

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    in reply to jarnomiedema (Show the comment)
  • thoughtheglass

    should it be rotating slower?

    · 10

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All Comments (54)

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  • Josh Young

    It's amusing that the Jump gate looks better than in the series.

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  • Jokie155

    I got Sins of a Solar Empire two days ago. A few minutes after that, I downloaded the mod...

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  • shadownet2040

    Where do i get this mod at

    ·

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  • Domen Špan

    where can i get this mod?

    ·

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  • BMWM3GTRLOVER

    make sure you make some operational mine lanchers under the front fighter bay. those red hatches on the side are for missles. and on the centrifuge edges are some fighter lauch bays. don't question me though, just do it. thats how B5 guys designed it

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  • Odin Locksley

    Ooooooooohhhhhh this is awesome. Hope the project doesn't die!

    ·

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  • TielProductions

    I am obviously a nerd with no life as I actually understood that o_o

    ·

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    in reply to bigbangthe0ry (Show the comment)
  • Mahbu

    So tell me. Is the B5 mod up and running? I'd like to give it a go.

    ·

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  • Eolirin

    Claudia Christian leaving at the very last minute due to unwillingness to properly negotiate her contract didn't help either, as whole sections of season 5 had to be rewritten. So a bit of a perfect storm of complications. Some of the best episodes of the show are in season 5 though: Fall of Centauri Prime stuff was amazing. With JMS writing every episode but one starting from the middle of season 2, while also being exec producer, any roughness is understandable due to exhaustion

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    in reply to PrimeGodist (Show the comment)
  • Eolirin

    The series wasn't canceled. It was never intended to last more than 5 years. The whole structure mimics a book, and there was a definite ending in mind; the show was always meant to end there. Crusade was canceled because the execs at TNT were kinda crazy, and Season 5 had some rough spots because originally there wasn't going to be one due to Warner's network falling apart. It was a last minute thing and stuff got shuffled. JMS also lost his notes and had to scramble there too.

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    in reply to PrimeGodist (Show the comment)
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