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Uploaded by kuniohead on May 11, 2008
ARToolkit+Faceworx
People & Blogs
Standard YouTube License
well theres space for improvemnt even in the head modeling and texturing but dont put hair or fur in maya or blender or 3ds max just keep with the idea of using photo film with cga!
toi007 1 year ago
voll scheiße
Tecillius 2 years ago
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well theres space for improvemnt even in the head modeling and texturing but dont put hair or fur in maya or blender or 3ds max just keep with the idea of using photo film with cga!
toi007 1 year ago
voll scheiße
Tecillius 2 years ago