Maya/Mental Ray - Subaru Impreza - Andy Hosking

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Uploaded by on Jul 17, 2008

This was modeled using curves created from 3 ref images. I used the curves as reference to create simple poly pieces. I then turned these into Sub D surfaces to create tight creases. I then moved back into Polygons for final rendering using Mantal Ray

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Film & Animation

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Standard YouTube License

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  • Cool, but try it with a HDR image :)

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