A defensive shmup - protect your star from being hit ten times by incoming enemy stars (most come at you, in a rotating clockwise motion) by destroying them with your beam. Sometimes you get a power-up, which you have no control over that shoots your beam in many random directions. Although it does get repetitive after certain period of time, the production values here are pretty slick, as with most of Dark Sirrus' work.
http://www.64digits.com/games/index.php?cmd=view_game&id=1046
Covered on Indygamer July 12, 2006: http://indygamer.blogspot.com/2006/07/twinkle.html
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