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Uploaded by Scalibq on Dec 26, 2011
This version uses the CPU to render subpixel-corrected edges of a polygon, then uses the blitter to floodfill the polygon.As discussed in my blogposts:http://scalibq.wordpress.com/2011/11/29/just-keeping-it-real-part-2/http://scalibq.wordpress.com/2011/12/04/just-keeping-it-real-part-3/http://scalibq.wordpress.com/2011/12/13/just-keeping-it-real-part-4/http://scalibq.wordpress.com/2012/01/06/just-keeping-it-real-part-5-1/
Science & Technology
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