The run cycle animation for Kelesis, the main character for my Golvellius remake. He was modeled in Milkshape 3D and animated using CharacterFX. The game itself is being written in C# and XNA.
This is my first stab at character modeling, texturing, and animation - so gimme a break! :)
Cool. Looks like Kelesis. Reminds me of the 3D art style of Sin and Punishment for N64
stringanime 3 years ago