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After fx Camera Projection test

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Uploaded by on Jan 7, 2008

This is a test of 3D projection using vanishing point in photoshop cs3 and then importing into after fx cs3. The Image is a still, shot on a nikon D70

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Film & Animation

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Standard YouTube License

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Uploader Comments (Hanszuper)

  • I just made the roof as a /\ shape..the eye does the rest.

  • How many shapes did you make? All were connected, I suppose?

  • Yep..just to clarify there are 5 shapes or 'planes' in this example. All it is can be explained as a corridor shape but with the roof being pointed like a pyrimid top. The camera move helps hide this and as a result the roof looks kind of arched. It's by no means perfect but hope to add some more detailed examples soon. Cheers!

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All Comments (16)

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  • How the heck do you make a shape that's ^?

  • this looks like such a good challenge on camera projecting...its ashame how the video compression sucks

  • Bravo

  • VEEEEEEEEEEEEERY GOOD TUTORIAL PLEASE!!

  • hey man.. sup.. can you tell me how did you did the photos? how may pictures I need to do somting like this? thanks man

  • Looks good the arc is very convincing.

  • how did you make cilinder arc?

  • Sweet!

  • it's just a bunch of nets that turn a 2d image into a 3d one.. am I right?

    Check vidocopilot's tutorials, they have stuff like this

  • just great

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