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Five bugs in Sonic the Hedgehog for the Sega Genesis [Official Sonic Retro Wiki video]

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Uploaded by on Dec 2, 2008

This video is supposed to integrate the contents of this page on the Sonic Retro Wiki: http://info.sonicretro.org/Sonic_the_Hedgehog_%2816-bit%29_bug_list

It shows 5 of the bugs present in the original Sonic the Hedgehog game for the Sega Mega Drive / Genesis.

1. If Sonic runs too fast in the S-tube in Green Hill Zone 1, he will die because the screen won't be able to follow his speed
2. In Labyrinth Zone 1, if you roll after you spin the signpost, the game will crash
3. If you hit the boss in Final Zone one more time after he's been defeated, the hit counter will go from 0 to 255 because it's limited to 8-bit
4. You can die in Final Zone if you jump too far away
5. By ducking on the moving platforms in Scrap Brain Zone as shown in the video, you can squeeze into the wall, and travel through it at very high speed by pressing left if you want to go right and right if you want to go left

I know there are other videos about these bugs, and I know that there are more bugs. This video is only intended as a support to said article on the Wiki.

edit: I disabled comments for this video. Live with it.

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