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All Comments (1,395)
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@junkrat1 lol me too they recommended this video to me ... that sucks
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0:43 Woah
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can ya believe they banned this game on all US Army and Air Force bases because of the use of Taliban in multiplayer? rediculous! i still got my copy tho... printed out a cover for the cd that i found online, the case says Carl On Duty : Black Cops, lol, way i see... we fight for our freedom... we deserve it the most
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oo and forgot to mention... who u think trained the Taliban to fight? the US Special Forces did =) reason the germans lost ww2 is because supplys were low on gas, ammo, and food, im sure the Taliban learned from that an adapted like our military did, nobody would invest millions of dollars into an army without a proper training, now would they?
its all common sense man, were fighting the same men we trained & armed
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because a group of terrorists use the same tactics that our navy seals use on an ambush 60% of the same time, how is that what they always do? i mean seriously... its a WAR, tactics change every time the outlook changes, ur not gonna be able to take on 20 soldiers when the odds are 1-20 for the taliban, not mention the little ammo they have, not like they can buy it!, use ur head man, its war... and the only thing that doesnt change in it.... is it stopping.
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@nle4lyfe He did have consideration LOL.
What he meant AND said was that taliban dont fight directly unless they are put in a corner. They will take a shot at you and then run away. This is what they have done and will always do.
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bad company 2 is 10x better
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reason they focus on multiplayers now at days is because the gameplay changes as different skills are brought to the game, and a multiplayer takes up about half or more space on a disc now at days, leaving not so much room for a large campaign, especially with the higher graffix now at days. but when u look at games like Operation Flashpoint Red Dragon... it focused on campaign and has no multiplayer, except for co-op, and its sales went down the drain QUICK
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quit trolling.... if taliban didnt fight the US directly, why dont u ask the 2,000 soldiers that were killed this year, 90% died from direct fire from taliban or died from capture & torture. although IED's are a constant danger, they only make up 10% of casualties in afghanistan
source... i was a US Air Force Combat Search & Rescue medic, our job was saving the marines and army's asses when deep in enemy territory
please have some consideration for the lives lost, thank you
@TheWarPlanet
Because a campaign last ten times longer than the mutiplayer. A campaign should be the main focus of a game not the mutiplayer. Don't get me wrong I love mutiplayer, but I'm sick and tired of company's doing short ass and not really good singleplayer campaigns and focusing everything on muiltplayer.
TheGeekful 1 year ago 27
thanks youtube you could of recommended this to me like 2 years ago....
._.
junkrat1 4 months ago 3