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Doom & Wolfenstein Review SNES

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Uploaded by on Oct 24, 2009

One review that I agree with 100% and then some

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Gaming

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  • likes, 7 dislikes

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  • I'm surprised they didn't call "Super Doom"

  • Doom in my opinion had great music, and decent level design. I'm not bothered by the lack of save feature, yeah it was on PC, but since it's age, I'd let it slide. Yeah the graphics are awful, with more work on the FX chip 2, it could've looked better and yeah the control sucks. Dodging is a pain in the ass. I probably would've given this a 6/10.

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All Comments (33)

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  • Worst port, until GBA.

  • @samscuba1104 When they were working on SNES Doom they were calling it Doom 3 at least in EGM vol. 71 cover and article. Considering the understandable downgrade in grafx, I've always found that pretty funny. On a personal side note, I find this port impressive. It's freaking 16bit Doom people! That's awesome.

  • i thought it was pronounced I.D. not id

  • Doom for snes has the second worst music among tye doom ports but it's still awsome the only bad doom music you will ever hear is the fart noices that comes out of the 32x

  • @PuertoRicanfjr12 I know what STRAFE is. I mean this nut is pronouncing it straf.

  • @iniche strafe means to move side to side like dodging in a FPS.

  • in short doom on snes feels so fake,like when you shooting on enemy,s you only hear hooaaah-hooaah and it takes less shots to kill them.

    + you can,t shoot and kill 2 enemy's atonce + their psysics sucks and they allready shooting on you from the distance.

    there,re no textures on flours & ceilings wich is a big dissappointment,since this version also had an improved superfx chip.

    if they had waited for the st0018 nec 810 32bit chip used in 1 snes game.

    doom on snes would,ve be perfect!!!

  • Hey, buddy. Did you know that this version of Doom doesn't use the Doom engine? Also, what the hell is "straf"?

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