aznpikachu215 (Me) playing NBA Jam

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Uploaded by on Feb 4, 2008

NBA Jam is a basketball arcade game created by Midway in 1993. It is the first entry in the NBA Jam series, and was written entirely in assembly language. The main designer and programmer for this game was Mark Turmell.[1][2] The release of NBA Jam gave rise to a new genre of sports games which were based around action-packed, unrealistic gameplay. The arcade version features team rosters from the 1992-93 NBA season and the console versions use rosters from the 1993-94 NBA season. More up to date ports were released for the Sega CD, Game Boy, and Game Gear later in 1994. Midway did not secure the license to use Michael Jordan's name or likeness, and as such he was not available as a player for the Chicago Bulls or any other team (although Bulls teammate Scottie Pippen was given Jordan-esque attributes, perhaps to make up for this absence). Another notable absence from the home version is Shaquille O'Neal, although he did appear on the arcade version as a member of the Orlando Magic.

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Midway, no stranger to releasing landmark games (having earlier released Ms. Pac-Man), had started experimenting with the ideas two years earlier, with the High Impact series. Both High Impact and Super High Impact had somewhat average success in arcades. The gameplay of NBA Jam is based on Arch Rivals, another 2-on-2 basketball game released by Midway in 1989. However, it was the release of NBA Jam that brought mainstream success to the genre. The game became exceptionally popular, and generated a significant amount of money for arcades after its release, largely because of the fairly expensive prices for game play. The typical cost to play a full game of NBA Jam ranged from $1.00 to $2.00. Nonetheless, the game was a smash hit. The original arcade release made $1 billion in quarters.

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NBA Jam, which featured 2-on-2 basketball, was one of the first real playable basketball arcade games, and was also one of the first sports games to feature NBA-licensed teams and players, and their real digitized likenesses. A key feature of NBA Jam was the exaggerated nature of the play - players jumped many times above their own height, making slam dunks that defied both human capabilities and the laws of physics. There were no fouls, free throws, or violations except goaltending. This meant the player was able to freely shove his opponent out of the way. Additionally, the game had an "on fire" feature, where if one player made three baskets in a row, he would become "on fire" and have unlimited turbo, no goaltending, and increased shooting ability, until the other team scored. The game is filled with easter eggs, special features and players activated by initials or button/joystick combinations. Early versions of the sequel, NBA Jam Tournament Edition, allowed players to put in codes that allowed people to play as characters from Mortal Kombat, but the NBA, uneasy over the controversies surrounding Mortal Kombat's levels of violence, forced Midway to remove these characters in later updates.

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Note: Some home console versions of NBA Jam were coded later than others, and as a result of real-life roster changes or (in the cases of Charles Barkley and Shaquille O'Neal) legal reasons, some rosters differ from version to version.

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Western Conference Teams

Dallas Mavericks
Denver Nuggets
Golden State Warriors
Houston Rockets
Los Angeles Clippers
Los Angeles Lakers
Minnesota Timberwolves
Phoenix Suns
Portland Trail Blazers
Sacramento Kings
San Antonio Spurs
Seattle SuperSonics
Utah Jazz

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Eastern Conference

Atlanta Hawks
Boston Celtics
Charlotte Hornets
Chicago Bulls
Cleveland Cavaliers
Detroit Pistons
Indiana Pacers
Miami Heat
Milwaukee Bucks
New Jersey Nets
New York Knicks
Orlando Magic
Philadelphia 76ers
Washington Bullets

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Settings:
Difficulty: Expert
Speed: Very Fast

I'm Playing for fun, I'm not a professional, so no bashing, please.

  • likes, 2 dislikes

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Uploader Comments (aznpikachu215)

  • How I love and hate this game with a passion. Love it for being one of the coolest NBA games ever and unique in its sort. It was huge!

    And I absolutely hate it at the same time for having the most unrealistic and absurd AI to grace any game to date. I like challenge, but to make winning straight up impossible is something else. You can have ultra skills, but if the AI decides it's to far behind, it WILL score. You can have multiple steals, but the AI will make you blow an "easy jam". I hate it.

  • Well, the AI is easy, if you keep on going up, yeah, it gets tougher, but I like close games.

  • True. I learned not to get too much ahead, as the AI will tie it up anyways, even if they're down 30 points. So it's no use trying to take a lead. I do believe there is a "fair shake" cheat that stops the blatant cheating.

  • Well, you can try and push them, since I demonstrated on the game. If I was using arcade stick, my opponent or AI will score only below 30 points, maybe even below 20.

  • btw. does anyone know of a site where I can find secret player codes and special abilities, as I seem to have forgotten most of them =/

  • It's on the description list.

Top Comments

  • Man I miss the old arcade games like this.

  • this game is like hangtime for the n64

    i love this game

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All Comments (49)

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  • delivers the facial

  • Good "D" and good passes...Tied UP at half time!...MY GOD!! That was SO close! You're real good at this.

  • @Mrgyn does it matter

  • Lohaus choked the FUCK outta that first dunk...... what a shame...

  • 3:26 -- Delivers the facial!  LOL

  • I'm trying to download the sound bytes from the in-game commentators "From Downtown!!!" But I need it without the BGM playing. Anywhere I can find that sort of sound rips?

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