This is a personal project work in progress. I've modeled the Basilique du Sacré-Cœur, Paris in Maya, and exported the geometery to Crysis using MayaCGF. I painted the textures from photographs and exported them as CryTif to make them compatible with the game engine. The Shader work is being done inside Sandbox2, as is the case with all the lighting, weather effects, fire, and vegetation. I will eventually make an entire level consisting of this historic building and the surrounding area... but in an eeeevil setting. The content contained in this video is for promotional purposes only.
Music: Corner Stone Cues : "Kashmir" Originally by Led Zeppelin
:D holy crap holy crap holy crap holy crapholy crap holy crapholy crap holy crapholy crap holy crapholy crap holy crapholy crap holy crapholy crap holy crap holy crap holy crapholy crap holy crapholy crap holy crapholy crap holy crapholy crap holy crapholy crap holy crapholy crap holy crapholy crap holy crapholy crap holy crapholy crap holy crap AMAZING
HxTrEmEcHaOs 1 year ago 2