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GTA: State Of Liberty Online (SOL-O) - Second Alpha Test Video - Melee and Player Damage States Sync

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Uploaded by on Nov 26, 2011

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We are pleased to announce the Second SOL-O Alpha Test Video.

This video focuses on melee and player damage state synchronizations. They are now both comparable to fighting pedestrians in single-player mode, but are implemented in a multi-player environment.

The possibility to decapitate other players has now been implemented, along with instant death (instagib) when the players are shot or chopped in critical-hit body parts (the legs, arms, and head).

Thus, if you feel compelled, you are now able to shoot a player's limbs one by one!

Additionally, swinging weapons are now working properly on both a local (internal) and synchronized level. Essentially, this means that you are not only able to damage other players with swinging weapons, but are also able to be damaged by them!

Furthermore, the name tag system has been re-done, both in code and in aesthetics, and is now up to the industry's standards. Notice how the name tags follow the player animations, are not able to be seen through objects (clipping), and are also dependent on the internal player's camera position. These factors allow for perfect stealth modes, those of which are foreign to Vice City's multi-player scene.

The weapons that are featured in this video are fists, sniper rifles, M4s, katanas, chainsaws, golf clubs, hammers, baseball bats, and machetes.


This video was shot on November 25, 2011.

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Uploader Comments (StateOfLibertyOnline)

  • Проект жив ! Господа ! Когда приблизительно будет релиз ? 2011 ? Или же 2012... Translation:The project is alive! When approximately will be released? 2011? Or in 2012 ...

  • @Snup1995ii The project is most certainly alive! We are making NO PROMISES as to an estimated date; however, we are currently PROJECTING a release in 2012 during Q1-Q2.

    -- ReGeX

  • i forgot about this ...development is really slow.but best gta multiplayer sync out there. need to be released

  • Development has, in fact, been steady. What has been lacking is the public announcements. Over the past week, we have arranged for a team member to start making regular public announcements on a weekly basis. We do apologize for this, and this is the first installment of proof for my claim. Thank you for your continued interest and your reply!

    -- ReGeX

Video Responses

This video is a response to VC:MP 0.4 beta preview gameplay footage
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All Comments (13)

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  • Why are you making such a glorius mod to the really old vice city? Why not SA?

  • What a great synchronization.

  • awesome footage, greetings Nakatom1

  • nice

  • YOSHIFIREBIRD IS MY FRIEND!

  • ayayayayay

  • hahaha awesome :D

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