MTA:SA DM 1 Dp2 waveheight bug

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Uploaded by on Mar 25, 2008

This is a bug that appeared after changing wave height settings. I fell "through" the water but was still able to fire my weapons afterwards while walking under water.

More info at: http://mtascripting.blogspot.com/

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  • thats not mtas fault the crappy San andreas physic engine doesnt get handeled those high waves

  • lol nice find

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