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Vuzix iWear VR920 HMD Head Tracking in Quake 4 VR - Virtual Reality -

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Uploaded by on May 25, 2010

Demo of Quake 4 using the VR920 HMD and Wireless Xbox 360 Receiver/Controller.

Thanks for your interest!

The video I posted shows use of the VR920 HMD for head tracking in Quake 4 on PC. (Not Xbox 360)

The HMD is connected and configured with my Alienware Aurora m9700 (laptop).

I connect the PC to the TV with a DVI to HDMI cable. (So everyone can watch)

I connect the PC audio with a digital audio cable to a surround sound receiver.

I use the Wireless Xbox 360 Receiver/Controller (Requires 1 USB port on PC).

I sync the Xbox 360 controller to the Receiver and run JoyToKey.

I use a keyboard emulator for joysticks called JoyToKey to assign keyboard keys to the any button on the controller I wish. I can also use the analog joysticks to move or look (Use look only to turn around when the HMD cord runs out).

I connect and calibrate the HMD with the Vuzix iWear software. (Requires 1 USB port and VGA port on PC)

I install Quake 4.

I add the files provided by Vuzix required to enable the HMD into the Quake 4 install directory.

I add Quake 4 to enabled titles list with the iWear monitor.

I configure my primary display to the VR920 and clone to the TV.

I start Quake 4. (requires one time configure of game controls to JoyToKey profile)

Enable VR headtracking or 3D. (I found with 3D enabled video fps is lower)

VR AT IT'S BEST SO FAR!!!

I also was able to get the same setup to work with Doom 3 and Microsoft Flight Simulator X!!!

Experience the New Virtual Reality with the VR920 Video Eyewear.

The first video eyewear specifically designed to let you step inside virtual worlds, MMOs and 3D games. No more staring at flat screens. The iWear VR920 allows you to enter virtual worlds and communicate with others as if you are really there.

Experience cyberspace like never before
Step inside with the Vuzix iWear VR920, the worlds most popular virtual reality and gaming solution that incorporates immersive big-screen 3D video, head tracking, microphone and audio. You can move, look around, listen, and communicate with others - almost like being in the real world. The iWear VR920 opens amazing new doors to the World Wide Web.

Features:
6-foot slim single-cable design with USB and VGA connectors
Large field-of-view optics to allow a fully immersive experience
iWear® 3D enabled for automatic 2D/3D control; no buttons required
Built-in microphone allows users to communicate from anywhere in the world as if they are standing next to each other
Integrated 3 DOF head-tracker lets users look around inside of virtual worlds as if they are actually there

User Adjustable:
Removable, integrated speakers (no clumsy uncomfortable earbuds) can be upgraded or removed to allow the user to plug in their own headsets
AccuTilt® viewer pivots up to 15 degrees for comfortable viewing angle
Soft, comfortable, hypo-allergenic nosepiece extends up to 3/8"
Custom fit head strap for extra secure fit

Advanced Optics:
32-degree field of view
3/4" eye relief and 5/16" eye box
2-3/8" intraocular distance (IOD)
Color corrected 10th order aspherical lens with diffractive surface

Specifications:
Twin high-resolution 640x480 (920,000 pixels) LCD displays
Equivalent to a 62 screen viewed at 9 feet
24-bit true color (16 million colors)
Visor weighs 3.2 ounces
60 Hz progressive scan display update rates
Fully iWear® 3D compliant and supports NVIDIA stereo drivers
Built-in noise-canceling microphone for internet VOIP communications
Built-in 3 degree of freedom head-tracker
USB connectivity for power, tracking and full duplex audio
Analog VGA monitor input
Support for up to 1024x768 VGA video formats
Windows XP & Vista (32-bit & 64-bit) compatible**
** Degree of compatibility may vary by application title

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 6 dislikes

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Uploader Comments (MasterGSX)

  • does it look like u walk inside the game are does it look like ur looking at a tv screen

  • @vality1 Equivalent to a 62” screen viewed at 9 feet.

    

  • can you play cod black ops in 3d on the xbox?

    and if not is there a pair of glasses that do and in HD please answer my q :)

  • @dutchcrimesNL Negative... Head-tracking only on PC. (Not Xbox 360) 

  • so do you aim with your head then?

  • @GamerGuyM I'm aiming with my head.

Video Responses

This video is a response to Vuzix iWear VR920 Review
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All Comments (77)

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  • @561PAY : No, they don't give the feeling of being immersed within the game. Even the Wrap 1200VR Vuzix have poor image quality and it feels like you're looking at a small headmounted screen instead of actually being inside the game.

  • Hey man, nice video. Question:

    I know they say that the glasses look like you're watching a 62-inch screen from 9 feet away but if that is the case then why are they even worth buying? I have a 50" tv so how are these different?

    My real question is... do these glasses really give you the effect of being "immersed" in the game you're playing or does it just feel like you're looking at a screen in the distance? Do you think these glasses immerse the player enough to be used in a VR application?

  • Can you adjust the sensitivity so you don't have to twist your neck around like that? Maybe increase the ingame sensitivity?

  • @rapelpecho im not sure about these glasses but the Wrap 920 also from vuzix support 3D and head tracking:)

  • @MasterGSX

    Or with some virtual reality shoes or walking paths so you can really walk and shoot? Do you have any idea? Thanks in advance.

  • @MasterGSX

    Hi, can you combine these glasses with some other articles like gloves or some kind of a gun, so you can walk freely without using the controller?

  • now they need to make head aiming vr glasses with 3d

  • @GamerSwag There is no "other 9 feet", the world is in the entire view area. The screen width is as if viewing ~60in screen from 9ft, but it looks like walls, enemies, etc are right next to you, or farther away, Projectiles fly right at you, just like 3D cinema, but even better.

  • whats in the other 9 feet you are viewing from and how do you move and shoot,with a controller?

  • Would it be possible with an wireless adapter?

    So that you can move around a lot easier,

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