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mountain tutorial

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Uploaded by on Mar 4, 2007

a tutorial how to create a mountain with the valve hammer editor for CS 1.6.

by Xtreme-jumps.eu
Qnet.: #Xtreme-jumps

Category:

Entertainment

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License:

Standard YouTube License

  • likes, 20 dislikes

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Uploader Comments (Tost0r)

  • I dont get how u do that... ur making lines threw it?

  • you gotta use the clipping tool. by clicking the button again, you can choose the function, whether it should cut off or cut only :)

Top Comments

  • This go should burn in hell. We wanted a tut not your gay skillz.

  • i have NO clue what you just did lol

Video Responses

This video is a response to Nuke big rock jump guide
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All Comments (70)

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  • Worst tutorial ever. Of all time.

  • sound please?

  • that's really good !!! clever way to have a mountain without many polygons... u just need to know sth to understand this tutorial. u should have written in the description : not recommended for noobs...

  • I was trying to use displacement maps but what you did looks much more easier to control.

  • Actually, this helped quite a bit. It does take a little understanding of Hammer to know what you actually did, but it did help me to see what I need to do for my map. Much appreciated!

  • WOW.... haha nice :P but i wouldnt say this is a tut. but gave me a idea on how to improve my valley

  • hahahahha u can just use displacement hahha noobiboy

  • this doesnt really work for me. All I get are invalid solids.

  • This is goldsource mapping. I'm so happy they added the feature "displacement" in the face edit sheet ( texture tool ). Same thing, but so much easier !!! (and smoother)

  • Thanks, but ill sitck to using boxes buildings and invisible walls to make my boundries. However this does look awsome.

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