SIO2 Game Engine for iOS and Android (http://sio2interactive.com)
In this demo you will learn how to be able to control in 3D using Bullet physic a keyframe animated character followed by a third person camera using an onscreen joystick. You will also learn how interpolate between actions such as run and jump and how to build a collision world for your player(s). The shadowing technique use in this tutorial will teach you how to create a dynamically adjusted axis aligned blob shadow, and use specular highlights inside a dynamically lit environment.
Manipulation: Tap anywhere on screen to make the virtual joystick appear, then drag the handle to move the player around the scene. To jump, tap the button located on the bottom right corner of the screen.
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