3d soft body physics test 02
Uploader Comments (walaber)
All Comments (14)
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jiggly.
Awesome.
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what collision detection algo was used here? any tips, links?
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googleit. there are some many good tutorials on net.
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what is this ?! ^^
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You should call it rainbow colored tumor adventure!
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which works with half the graphics hardware in the world?
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this could be '''''green "something" attack II: it breeds!!!'''''' cool slimes :D
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For XNA Game Studios 1.0, what graphics creator should I use? I mean, what do I use to create everything? Also, maybe it's cause I'm on my friend's vista computer, but when I download the visual c# express sp1 (or whatever it's called, but I know sp1's at the end), I try to install it but it says it has an error and the update may not be for any existing software. I need it to install XNA so where do I get Visual C# Express Edition SP1? Is Sp1 only for xp? I know nothing on XNA! need basics!!
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Very cool, amazing actually, but why not use Physx or other pre-built libraries? Image how much time you would save and how much more advanced your engine thing will be using something like PhysX.
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just for fun
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What will you use this for?
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any way i can download this test?
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Hi, are you using Newton or something else (Ageia Physx, Havoc... custom physic library)???
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the red and the gray.. blobs.. look like a mickey mouse face
this is a custom library I'm writing myself, nowhere near as full-featured as the big libraries...
walaber 4 years ago