TARS Testing Action

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Uploaded by on Jan 20, 2011

Here are a few clips from some multiplayer DCS Black Shark and DCS A-10C sessions, testing the Tactical Aviation Radio System (TARS). Footage includes internal alpha testing and also a few tests of the current public beta. We were running Black Shark 1.02 and DCS: A-10 Beta 4. Highlights include:

- Banshee's gun run of epicness.
- TARS radio communications on the guard channel after ejection (Sunset Sierra mission).
- Headspace meets back up with his own mk82 in midair.
- Hojo tries to land with no gear.

Once again, many thanks to all who helped test this and to all who are currently testing the TARS public beta! You can download the latest version of TARS at http://www.excessiveheadspace.com/tars . Check it out.

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Uploader Comments (ExcessiveHeadspace)

  • Do you plan to make some sound effects at the beginning and end of the transmissions? In real life you get this squelch effects. Those are a good way to know if you are transmitting or still receiving. Also, is it possible to receive multiple transmission in the same channel? In real life this is not possible. Meaning, when you are transmitting you can't receive; if there are two stations transmitting there will be interference between the two, are those effects simulated? Awesome job so far. ;)

  • @Focha There is a mic click effect. AM radio transmissions can step on each other IRL although there is a heterodyning effect with that. FM transmissions cannot due to the nature of how FM works. These effects may appear in a future TARS.

  • Great stuff. Definately gives the sim a new dimension. Do you know of a set-up guide for multiplayer/TARS?

  • @BTKCuk TARS comes with a manual (and there's one on the site). However, if you're having trouble setting up, feel free to suggest additional content. I listen to my users.

  • Radio effects are added in real time by TARS while the game runs. None of the radio effects in the video that you're seeing have been edited in post-process.

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All Comments (22)

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  • @colboyhell TrackIR, a head tracking system. You wear a clip or sensors on your hat or headset that move your in game head based on your Real Life head movements. It's basically a requirement for high end flight sims. :)

  • How do u zoom and move around the cockpit in the morning

  • Little tricky to land?

  • I just wanted to vote for adding static and voice modulation to enhance the realism. I know you have looked at it, just wanted to place a vote.

  • @simio1337

    in dcs a10?

    It got redone by their new sound design guy, sounds great!

    but diveplane is also working on a sound mod.

  • the a-10C gapling gun needs a sound mod asap

  • Are you able to use a logitech g27 with this?

  • @ExcessiveHeadspace Nice to know that you are considering adding those effects.

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