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SketchUp: A face flashes when I orbit

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Uploaded by on Jun 30, 2007

http://www.sketchupfordummies.com
This video accompanies Google SketchUp for Dummies, by Aidan Chopra.

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  • It's called Z fighting because it is the Z coordinate that the circle share. X and Y usually refer to the two dimensional plane and Z is the third dimension.

  • got a problen on facw flashing. as i pull up a surface, it got 'z-fighting' as youve said. how could i solve this. please

  • Great, thanks for pointing that out.

  • How can you make letters/word on Sketchup?

  • @Skeluz Correct, with the exception that it doesn't, of course, come from web developers, but it comes from 3D graphics developers. Z-buffer, which is referred to when the renderer needs to decide, in which order to draw the pixels, is from 3D graphics too.

  • its really help...thnx

  • z-fighting is VERY disturbant if you got a complex building / object and want to export it with collada exporter... collada doesnt export objects with z-fighting or so called "degenerated faces".

    the most annoying fact on sketchup as modeler on a game mod.

  • yeah, thats my problem

  • the reason for not getting a z-fighting situation in the second example, is the two faces have a matching color. they're both white, so you cant's see them z-fighting. if you turn one of them in to green, black, red or any color that isn't the color of the other face, you will see z-fighting.

  • Thanks alot!

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