the hands and torso are just deformed cylinders , but can you do it on a very complex mesh like hard surface space suit with details ? i would really like to know how because i've been having problems after creating a concept sculpture when i want to reduce poly count and clean topology specially with hard surfaces
The speed at which this program allows an artist to operate is fucking phenomenal.
Tristamus 2 weeks ago
Didn't realize it could do that, that's pretty amazing. Thanks for an enlightening video!
CArwilk 1 month ago
Why would you still use Zbrush at all after learning about 3DCoat? lol
AethyrPrime 3 months ago
the hands and torso are just deformed cylinders , but can you do it on a very complex mesh like hard surface space suit with details ? i would really like to know how because i've been having problems after creating a concept sculpture when i want to reduce poly count and clean topology specially with hard surfaces
Seiferzed 5 months ago
SO im checking out simplygon vizup remesh okino and atangeo now!
Expectation247 7 months ago
Fantastic! I think I will use 3D-Coat instead of Topogun. (:
vehbr 10 months ago
Woah, that is an amazing feature. Perhaps i will try the free trail if there is one. Would make it so much easier to lower the poly rate.
PlayerOblivion 1 year ago