Bullet Hell Tactics (part 1)
Uploader Comments (kobingo)
All Comments (28)
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Game concept looks great and there are some pretty clever mechanics you've got going. When is it coming out?
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Looks ungodly easy
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the first set is so much like ikaruga first level
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Ser ballt ut, påminner om ikaruga lite :P
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looks intresting, but i wouldnt consider it to be a bullet hell* type of shooter
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looks quite interesting
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The red bonus things need to drop off the screen slowly, otherwise where is the incentive to suck them up.
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Looks good! I really like the changing of direction available - kind of like Zero Gunner but more fluid.. Could be really good with the right control method!
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I didn't realize you were the same dev. as Ladybird Galaxy and Let's Draw a Picture. I tried to get this game working when I got into XNA, and I'd like to see it up on XBLCG if possible. Why not release it? It shouldn't be too hard to update to GS 3.0. I'd love to give it a try. I love shmups. I'm making one myself, Duality ZF, as you may have seen on the forums if you frequent them.
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It actually reminds me of this really old bullet hell "Solar Striker" for the Game Boy. The bosses were unbearable.
Excellent work so far dude it will be interesting to get my hands on the final copy of your game. Will you be charging or free download is XNA hard to use for noobs?
SpillbloodTV 5 years ago
Thanks! The game will be free. I think C# and XNA is a great way to learn programming games.
kobingo 5 years ago