Space Pirates and Zombies(SPAZ) Final Battle and Ending HD (1080p)

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Uploaded by on Aug 23, 2011

This is it. The final battle to the game. Defending the 4 generators(Very easy as i never thought that the zombies are stupid enough to attack only one generator at a time) and destroying the Zombie Clockwork, plus includes the ending to the game.

This is done at around Tech Level 90 wish major Hull, Armor, Shield, Reactor, Cannon, and Engine upgrades.

Video shows what i used, but if you still dont quite understand what i used, here is my loadout:

Hammerhead: 2 triple turrets with disruptor cannons mounted at every possible spot(brilliant firepower, its 10 cannons), Heavy armor at front and advanced at sides and rear, 2nd engine, 2nd shield, overcharge reactor(brilliant recharge, you can fire 8 disruptor cannons nonstop on a crawler).
Crawler: All disruptor cannons, all Single turrets, all Advanced armor plates, same misc. (engine, reactor, and shield) as hammerhead.
Yacht: 2nd level rockets, disruptor cannons, all advanced armor, same misc.
Colt: 1st level disruptor cannons, all advanced armor, same misc.

With this loadout(seen in my video), you can easily annihilate the zombie clockwork.

Defending the generators: If you are having problems, as, opposed to my outcome of only one generator invasion, send a yacht at the southern gen, send your crawler at the northern gen, keep your colt near the beacon(since it may quickly die, it rebuilds quickly), and send your hammerhead at the Alien Gate. It should be fairly easy.

Destroying Zombie Clockwork: Wait about 5-10 seconds for your clockwork to charge cannons, then leave your yacht to defend in case some zombie decides to show up, and charge your hammerhead, crawler, and colt(remember, all disruptor cannons, you want him to get as low armor possible and let your high damage wreck his hull). If zombies spawn, let your colt or crawler(i prefer colt, since crawler has much better firepower with unlimited fire shooting at the clockwork) work on them, and keep your hammerhead shooting. Easy, dont need to powerlevel.

Done in Normal difficulty(said, harder than veteran because you end up over-leveled at the end.)

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Uploader Comments (zaruyko)

  • wow...nice gameplay...im still on level 60..

    what's the best hull for you ???

    sorry for my bad english...hahaha

  • @mefriction Its been ages since i played SPAZ... but i think it was Crawler and Hammerhead. Crawler with disrupter cannons could shoot for 20 seconds and deal massive damage, and with the best reactor, infinitely.

  • thankyou for showing me this, i played the demo, and it starts off as just pew pewing..and it seems it ends that way too...prob not gonna buy

  • @buggyiscool Well, if it helped you to decide, your very welcome. And thanks for watching.

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All Comments (9)

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  • This game is awesome. Thanks for uploading the ending, I accidentally skipped it.

    Last boss was kind of an anticlimax though. Everything was once I had the right loadout, though.

  • I just use a load of fast ships, works well for me

  • MAC CALLS SHOTGUN!

  • I use the grinder. With all reactor boosters on the rockets it can shoot double overlord emitters for an infinite amount of time.

  • come on make this top coment

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