All Quiet on the Martian Front

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Uploaded by on Dec 20, 2010

Remote collaboration between two sites. 3D video is generated by one Kinect camera at each site.

The software is a combination of Vrui, the Vrui collaboration infrastructure, a Kinect 3D video plug-in for the latter, and a Vrui-based viewer for Doom3 maps (the map shown here is mars_city1).

Many thanks to Dr. Serban Porumbescu ( http://graphics.cs.ucdavis.edu/~porumbes ), who took time out of his busy schedule finishing multiple iPhone apps to ham it up with me in the virtual world.

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Uploader Comments (okreylos)

  • But I do not understand: Do we see what you see? In other words, do you see yourself from behind? Or do you see first person, and we see from behind? How then can you see, if the Kinect is mounted capturing your back?

  • @BelRiose2000 In a nutshell, you see exactly what you would see if the environment were real, and all participants were really in the same place.

    In more detail, you see your own physical body (but not your own 3D video), the virtual environment as if you were standing in it, and the other participants as virtual bodies integrated into the virtual environment.

    In an immersive environment, if you *were* to see your own 3D video, it would exactly overlay your perception of your physical body.

  • so your telling me that what i just watched was you two....fighting.....from two different rooms.....via 3d sensor technology....that loaded into a map environment based off of DOOM..... if that is in fact what you are telling me.....holy shiet?

  • @mnmboy2222 Yes.

  • This is the lamest / coolest thing I have ever seen.

  • @jameskd59 Glad you liked / didn't like it.

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All Comments (362)

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  • ha Germans :)

  • dude this is hilariously funny and nice.

  • graphics blow, glitches out the ass, and yet this may be the most beautiful thing I've ever seen

  • Porumbescu?  Roman? :D

  • @omarcortes88 The same reason why nothing on TV, nothing in movies, and nothing in music is ever new. It's the reason we keep seeing rehashes and remakes in every avenue of modern media entertainment... New/different doesn't sell. The same old bullshit is what sells. Plus, the more new shit they come out with, the more new money they have to spend to research and develop it, and then they'd be taking a risk by introducing something totally new.

  • CRACKED

  • This is the most nerdtastic thing I have ever seen! =D

    That tic-tac-toe game reminded me of Kermit the frog drawing in space.

  • dose this effect work or take place in any way wile in a 1st person mode.. this would be a large sucsess if the view was mounted to the axsis of the player models head or directly on the 1st person camra view in respect to its motion. [please reply]

  • WHY THE HELL AREN'T BIG VIDEOGAME COMPANIES MANUFACTURING THIS!?

    I hope the next generation of consoles have these applications.

    But alas, my favorite company, Nintendo, won't. Instead we will have the wiiu and the lame ipad knockoff.

    The other two, Microsoft and Sony should really base their next consoles around this concept.

  • This is the Matrix!!!

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