Final Fantasy N64 Tech Demo

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Uploaded by on Dec 18, 2006

So, I'm sure some of you heard of "Final Fantasy 64". An FF game for the N64. Well, there is no game. Never was and there was never a plan for one. BUT! When the N64 was coming out Sony did do a tech demo (ala the FF7 PS3 intro) using FF6 as the basis. This is that.

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Uploader Comments (Xyex)

  • @ChampionRevilo I think you're trying to defend a dead media, much like people trying to defend 8 track tapes. The internal battery dies, saves never function properly. They're only made to withstand 10 years or so. CD's can last long beyond that unless you're a child that throws the CD's in a box with no case.

    Then there's the infamous "blowing in the cartridge", and loaning a game and having saves overwritten... carts are a dead media.

  • @zerojett Battery life varries. There are carts more than 20 years old that still have working batteries, and ones barely over a decade that are dead. CDs are a lot easier to damage. And your saves require some external device that has its own seperate life. Memory cards errode and corrupt, game systems die, HDs get scratched and crashed. There's no one perfect option. The only true advantage of discs over carts is that discs are a LOT cheaper to mass produce.

  • @Xyex Then we run into storage capacity issues. Did you know the N64 had a CD option? It's cuz the cartridges couldn't hold enough data. The graphics are very limited due to the data capacity, this includes game substance as well. New flash media doesn't corrupt unless exposed to intense heat. If a hard drive is treated nicely (ex, not thrown across the room by children), it will outlive the console. Old carts are obsolete, just novelties and collectors items.

  • @zerojett The 64DD, yeah. It was created mainly for the purposes of FMV inclusion, though. The only advantage of massive storage capacity (in that generation, at least) was FMV inclusion. The N64's carts could hold every PS1 game ever made if the FMVs were replaced with real-time cutscenes. And even a lot of PS1 games could have been ported WITH their FMVs intact as demonstrated by RE2 (and many would have need less compression of video than RE2).

  • (Cont.) These days, though, yeah. The old gen cartridge is pretty much obsolette beause dsics can hold more than they could ever hope to. But then, cartridges can evolve into new technologies, just like the CD > DVD > Blu-ray progressions. in which case new gen carts could come along that put the discs to shame. I certainly wouldn't mind some sort of disc/cart fusion. Disc storage capacity with cart durability and internal saving would be sweet.

  • I loved the N64 but it had blurry graphics and when games cost 60-90 dollars you know something is wrong.Sony did it right with Ps1 it was a 3d console from the start and maybe it had pixalated graphics tho ''crash team racing looked great''.The fact that Square had 4 cds worth of game just tells you how far behind nintendo was.The 64 had better hardware but it had some issues with memory and storage size.Also Devs had a hell of a time working on it.

  • @risseer23 The PS1 *was* originally Nintendo's brain child. But their deal with Sony collapsed (as did their one with Phillips... or was that Magnavox?) and so they went back to doing it themselves, and thus the N64.

    Also, PS1 games had multiple discs ONLY because they used FMV footage and lots of uncompressed data.

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  • final fantasy 64? that wont be out for a long time... oh wait, you mean 64 as in n64....

  • @Xyex My Dragon Quest 1 cart still saves, while my DK64 cart's battery died. ;_;

  • @themangodess I do but you apparently never had a stupid step-brother who never put the cds back in their box and that just let them lay everywhere in the house, including the floor. I accidentaly dropped 2 N64 cartridges in Pepsi once and they still work like they're new. Oh and I have a few GBA cartrige that went into the washer and they still work fine. My Super Mario Sunshine disk have only a few scratches and doesn't work anymore. Same goes for every of my friend's PS1 games -_-

  • @ChampionRevilo

    Take care of your games.

  • @risseer23

    I agree all the way. I still feel Nintendo hasn't truly recovered from their lost of 3rd party support for the N64. Rare (2nd party) and Nintendo (1st party) made a lot of the praised games for the Nintendo 64. The hardware limitations is why developers had to use tiny resolution textures, stretch them out over large surfaces.. and it didn't help that the Nintendo 64 filtered them to hell. The PS1 had better graphics, just no filtering to make it shine.

  • THIS WOULD HAVE BEEN AN AMAZING GAME!

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