The first attempt at the outside enviroment in Project "Vengeance" , the outside is a complete contrast to the inside and has less lighting compared to the safe and more brighter feel and lighting you get inside the station.
The entire enviroment so far is around 50.000 polygons which is almost more than the entire region of Soleanna which i made in low poly for UT2004 also , shown in previous videos that came to a total of 66.000 polys for the entire level.
Key elements of this project are , Detail , lighting , enviromental contrast and realistic physics.
How many polygons does that render? Crysis has more then 2 million. It's doubtful UT04 can handle that.
BloodsTH 3 years ago
Not even Crysis has this many polygons in one place , it has alot yes , but not as much , they use alot of it on the terrain the rest is done with textures and bump maps , all mine is done with models only.
SonicXtr3me 3 years ago
You've obviously never played Crysis.
BloodsTH 3 years ago
I'll kidnap your babies.
Wizrai 3 years ago
Holy shoot. Truly incredible.
Danjam8 3 years ago
Amazing detail. Ive never seen so many polygons in one place. Well done.
Chaosblare 3 years ago
Wow, that really is awesome!
NeoSonic12 3 years ago
JUST MAkes me jealus
i mean such a very good models
great work
SonicTHedgehogDX 3 years ago
holy shit awesome, just fucking awesome!!!!!
LinkVsRoxas 3 years ago