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Metroid Prime 2 Any% Speedrun - Segment 2

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Uploaded by on May 23, 2011

Annoyed at how much pain and suffering Agon put me through during my cancelled 14%, I decided instead to just wallcrawl past everything. Unfortunately, it put me through lots of pain and suffering anyway. Screw you too Agon.

Grabbing the beam ammo expansion would cost around 15 seconds; ideally the only place not having it will cost time is against Chykka, so I decided to skip it. This means I'll lose a bit of the time I've saved later on.

Time Saved
Segment 1: 14.817
Segment 2: 2:27.883
Total: 2:42.700

Run Time
Segment 1: 4:40:450
Segment 2: 3:15.267
Total: 7:55.717

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Uploader Comments (MilesSMB)

  • @RingRush i think its not that bad because the next room was loading

  • 1. The time it takes for a room to load is unaffected by pausing.

    2. The in-game timer stops while the game is paused.

    Basically, that pause had absolutely no effect.

  • How much harder would it be to do a speedrun where you don't do massive amounts of out-of-bounds skip glitches?

  • Yeah, OoB is so easy! Man, I can't believe I haven't finished this run already since using them makes the run so incredibly simple.

  • something that still puzzles me is: why do you turn around before triggering DS1's cutscene? is there something that goes bad if you go straight all the way?

  • I have to wait for DS's room to load since it takes a while, so since I have time to waste I'd like to see exactly where I am.

Top Comments

  • @MilesSMB Let him go, Miles! He doesn't know! *He doesn't know!*

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All Comments (26)

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  • you make oob look so easy ._.

  • haha, that's a joke, right?

  • Astounding. Keep up the good work!

  • "Expect Segment 3 to be done sometime next year." - why is that? I guess it's really really hard.. but please do it! I'm so looking forward to it!

  • You're kidding about being finished next year I hope, because I love this series :)

  • @SSBMaster11 i think you will need 1 day to archive the IS glitch in under 1 hour xD

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